Creating video games and consumer focused experiences for 15ish years. I like startups, entrepreneurship and building things; studios, games, teams and products. I speak design, engineering and business.
Currently doing fun biz dev, production and special project things at SUPERHOT. I'm also exploring some super side projects too.
My background includes game, systems, technical and level design work on various AAA franchises. You might have seen my work in Horizon Zero Dawn, Killzone or GTA. I once founded my own indie studio and shipped a hit mobile title.
Comfortable managing and leading projects. Strategy focused and product driven. Dedicated data wrangler. Whiteboard pro. Scrum master. Happy team lead. Happy team player too. Advocate for User Centered Design principles. Practiced public speaker and pitcher. Experienced playtest organiser.
Proficient with Unreal Engine 4, Blueprints, Unity, C#, JS and Python. VR. Horrible C++ skills. Deadly with Photoshop, Illustrator and Premier. Sometime developer of VR & AR experiences. Occasional SQL practitioner. Love Tableau.
Sometimes available for freelance, contract or consulting work. Past clients included Microsoft as well as indie studios looking for help pitching and fundraising.
Originally from Scotland. Currently living in Amsterdam. Spends lots of time in airports.
👉 I don't Twitter often.
👉 I do email lots.